suanPan
SectionElement.h
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/*******************************************************************************
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* Copyright (C) 2017-2022 Theodore Chang
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#ifndef SECTIONELEMENT_H
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#define SECTIONELEMENT_H
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#include <
Element/Element.h
>
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#include <
Domain/DOF.h
>
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using
std::array;
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using
std::vector
;
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class
SectionElement
:
public
Element
{
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public
:
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SectionElement
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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SectionType
,
// section type
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vector<DOF>&&
// dof identifier
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);
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};
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class
SectionElement1D
:
public
SectionElement
{
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public
:
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SectionElement1D
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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vector<DOF>&&
// dof identifier
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);
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};
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class
SectionElement2D
:
public
SectionElement
{
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public
:
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SectionElement2D
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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vector<DOF>&& = {
DOF::U1
,
DOF::U2
,
DOF::UR3
}
// dof identifier
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);
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};
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class
SectionElement3D
:
public
SectionElement
{
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public
:
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SectionElement3D
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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vector<DOF>&& = {
DOF::U1
,
DOF::U2
,
DOF::U3
,
DOF::UR1
,
DOF::UR2
,
DOF::UR3
}
// dof identifier
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);
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};
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class
SectionNMElement2D
:
public
SectionElement
{
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public
:
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SectionNMElement2D
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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vector<DOF>&& = {
DOF::U1
,
DOF::U2
,
DOF::UR3
}
// dof identifier
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);
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};
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class
SectionNMElement3D
:
public
SectionElement
{
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public
:
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SectionNMElement3D
(
unsigned
,
// tag
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unsigned
,
// number of nodes
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unsigned
,
// number of dofs
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uvec&&,
// node encoding
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uvec&&,
// section tags
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bool
,
// nonlinear geometry switch
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vector<DOF>&& = {
DOF::U1
,
DOF::U2
,
DOF::U3
,
DOF::UR1
,
DOF::UR2
,
DOF::UR3
}
// dof identifier
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);
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};
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#endif
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Element
A Element class.
Definition:
Element.h:89
SectionElement
The SectionElement class.
Definition:
SectionElement.h:37
DOF::UR3
DOF::UR2
SectionNMElement2D
Definition:
SectionElement.h:86
SectionNMElement3D
Definition:
SectionElement.h:98
DOF::U1
DOF::U2
Element.h
suanpan::vector
std::vector< T > vector
Definition:
container.h:53
SectionType
SectionType
Definition:
Section.h:34
DOF::U3
DOF::UR1
DOF.h
SectionElement2D
Definition:
SectionElement.h:62
SectionElement1D
Definition:
SectionElement.h:50
SectionElement3D
Definition:
SectionElement.h:74
SectionElement::SectionElement
SectionElement(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, SectionType, vector< DOF > &&)
Definition:
SectionElement.cpp:21
Element
SectionElement.h
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