suanPan
LinearDamage.h
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28 #ifndef LINEARDAMAGE_H
29 #define LINEARDAMAGE_H
30 
31 #include "IsotropicDamage.h"
32 
33 class LinearDamage final : public IsotropicDamage {
34  static const double root_two_third;
35 
36  const double s_strain, e_strain, e_damage;
37 
38  const double slope = (1. - e_damage) / (s_strain - e_strain);
39 
40 protected:
41  void compute_damage() override;
42 
43 public:
44  LinearDamage(unsigned, // tag
45  unsigned, // mat tag
46  double, // start strain
47  double, // end strain
48  double // end damage value
49  );
50 
51  unique_ptr<Material> get_copy() override;
52 };
53 
54 #endif
55 
A IsotropicDamage material class.
Definition: IsotropicDamage.h:33
A LinearDamage material class.
Definition: LinearDamage.h:33
LinearDamage(unsigned, unsigned, double, double, double)
Definition: LinearDamage.cpp:23
void compute_damage() override
Definition: LinearDamage.cpp:29
unique_ptr< Material > get_copy() override
Definition: LinearDamage.cpp:50