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Circle3D.h
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2  * Copyright (C) 2017-2022 Theodore Chang
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28 #ifndef CIRCLE3D_H
29 #define CIRCLE3D_H
30 
32 
33 class Circle3D final : public Section3D {
34  const double radius;
35 
36  const unsigned int_pt_num;
37 
38 public:
39  Circle3D(unsigned, // tag
40  double, // radius
41  unsigned, // material tag
42  unsigned = 6, // number of integration points
43  vec&& = {0., 0.} // eccentricity
44  );
45 
46  int initialize(const shared_ptr<DomainBase>&) override;
47 
48  unique_ptr<Section> get_copy() override;
49 
50  void print() override;
51 };
52 
53 #endif
54 
A Circle3D class.
Definition: Circle3D.h:33
void print() override
Definition: Circle3D.cpp:64
int initialize(const shared_ptr< DomainBase > &) override
Definition: Circle3D.cpp:28
unique_ptr< Section > get_copy() override
Definition: Circle3D.cpp:62
Circle3D(unsigned, double, unsigned, unsigned=6, vec &&={0., 0.})
Definition: Circle3D.cpp:23
A Section3D class.
Definition: Section3D.h:36