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Section1D.h
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29 #ifndef SECTION1D_H
30 #define SECTION1D_H
31 
32 #include <Section/Section.h>
33 
34 using std::vector;
35 
36 class Section1D : public Section {
37 protected:
38  unique_ptr<Material> s_material;
39 
40 public:
41  explicit Section1D(unsigned, unsigned, double);
42  Section1D(const Section1D&);
43  Section1D(Section1D&&) = delete; // move forbidden
44  Section1D& operator=(const Section1D&) = delete; // assign forbidden
45  Section1D& operator=(Section1D&&) = delete; // assign forbidden
46  ~Section1D() override = default;
47 
48  int initialize(const shared_ptr<DomainBase>&) override;
49 
50  int update_trial_status(const vec&) override;
51 
52  int clear_status() override;
53  int commit_status() override;
54  int reset_status() override;
55 };
56 
57 #endif
58 
A Section1D class.
Definition: Section1D.h:36
int reset_status() override
Definition: Section1D.cpp:67
Section1D & operator=(Section1D &&)=delete
int clear_status() override
Definition: Section1D.cpp:51
~Section1D() override=default
unique_ptr< Material > s_material
Definition: Section1D.h:38
Section1D(Section1D &&)=delete
Section1D & operator=(const Section1D &)=delete
Section1D(unsigned, unsigned, double)
Definition: Section1D.cpp:22
int update_trial_status(const vec &) override
Definition: Section1D.cpp:39
int commit_status() override
Definition: Section1D.cpp:60
int initialize(const shared_ptr< DomainBase > &) override
Definition: Section1D.cpp:29
A Section class.
Definition: Section.h:73
std::vector< T > vector
Definition: container.h:53