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CoulombFriction.h
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29 #ifndef COULOMBFRICTION_H
30 #define COULOMBFRICTION_H
31 
33 
35  const double friction_force;
36  const double factor;
37 };
38 
40 public:
41  CoulombFriction(unsigned, // tag
42  double, // maximum friction force
43  double // factor
44  );
45 
46  int initialize(const shared_ptr<DomainBase>&) override;
47 
48  unique_ptr<Material> get_copy() override;
49 
50  int update_trial_status(const vec&) override;
51  int update_trial_status(const vec&, const vec&) override;
52 
53  int clear_status() override;
54  int commit_status() override;
55  int reset_status() override;
56 
57  void print() override;
58 };
59 
60 #endif
61 
The CoulombFriction class.
Definition: CoulombFriction.h:39
unique_ptr< Material > get_copy() override
Definition: CoulombFriction.cpp:30
void print() override
Definition: CoulombFriction.cpp:70
CoulombFriction(unsigned, double, double)
Definition: CoulombFriction.cpp:20
int update_trial_status(const vec &) override
Definition: CoulombFriction.cpp:32
int clear_status() override
Definition: CoulombFriction.cpp:49
int reset_status() override
Definition: CoulombFriction.cpp:63
int initialize(const shared_ptr< DomainBase > &) override
Definition: CoulombFriction.cpp:24
int commit_status() override
Definition: CoulombFriction.cpp:56
A Material1D class.
Definition: Material1D.h:36
Definition: CoulombFriction.h:34
const double factor
Definition: CoulombFriction.h:36
const double friction_force
Definition: CoulombFriction.h:35