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Trivial.h
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31 #ifndef TRIVIAL_H
32 #define TRIVIAL_H
33 
35 
36 class Trivial final : public Material1D {
37 public:
38  explicit Trivial(unsigned // tag
39  );
40 
41  int initialize(const shared_ptr<DomainBase>&) override;
42 
43  unique_ptr<Material> get_copy() override;
44 
45  int update_trial_status(const vec&) override;
46 
47  int clear_status() override;
48  int commit_status() override;
49  int reset_status() override;
50 
51  void print() override;
52 };
53 
54 #endif
55 
A Material1D class.
Definition: Material1D.h:36
The Trivial class.
Definition: Trivial.h:36
Trivial(unsigned)
Definition: Trivial.cpp:20
int reset_status() override
Definition: Trivial.cpp:50
int commit_status() override
Definition: Trivial.cpp:45
int update_trial_status(const vec &) override
Definition: Trivial.cpp:34
void print() override
Definition: Trivial.cpp:55
int clear_status() override
Definition: Trivial.cpp:40
unique_ptr< Material > get_copy() override
Definition: Trivial.cpp:32
int initialize(const shared_ptr< DomainBase > &) override
Definition: Trivial.cpp:23