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SectionElement.h
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28 #ifndef SECTIONELEMENT_H
29 #define SECTIONELEMENT_H
30 
31 #include <Element/Element.h>
32 #include <Domain/DOF.h>
33 
34 using std::array;
35 using std::vector;
36 
37 class SectionElement : public Element {
38 public:
39  SectionElement(unsigned, // tag
40  unsigned, // number of nodes
41  unsigned, // number of dofs
42  uvec&&, // node encoding
43  uvec&&, // section tags
44  bool, // nonlinear geometry switch
45  SectionType, // section type
46  vector<DOF>&& // dof identifier
47  );
48 };
49 
51 public:
52  SectionElement1D(unsigned, // tag
53  unsigned, // number of nodes
54  unsigned, // number of dofs
55  uvec&&, // node encoding
56  uvec&&, // section tags
57  bool, // nonlinear geometry switch
58  vector<DOF>&& // dof identifier
59  );
60 };
61 
63 public:
64  SectionElement2D(unsigned, // tag
65  unsigned, // number of nodes
66  unsigned, // number of dofs
67  uvec&&, // node encoding
68  uvec&&, // section tags
69  bool, // nonlinear geometry switch
70  vector<DOF>&& = {DOF::U1, DOF::U2, DOF::UR3} // dof identifier
71  );
72 };
73 
75 public:
76  SectionElement3D(unsigned, // tag
77  unsigned, // number of nodes
78  unsigned, // number of dofs
79  uvec&&, // node encoding
80  uvec&&, // section tags
81  bool, // nonlinear geometry switch
82  vector<DOF>&& = {DOF::U1, DOF::U2, DOF::U3, DOF::UR1, DOF::UR2, DOF::UR3} // dof identifier
83  );
84 };
85 
87 public:
88  SectionNMElement2D(unsigned, // tag
89  unsigned, // number of nodes
90  unsigned, // number of dofs
91  uvec&&, // node encoding
92  uvec&&, // section tags
93  bool, // nonlinear geometry switch
94  vector<DOF>&& = {DOF::U1, DOF::U2, DOF::UR3} // dof identifier
95  );
96 };
97 
99 public:
100  SectionNMElement3D(unsigned, // tag
101  unsigned, // number of nodes
102  unsigned, // number of dofs
103  uvec&&, // node encoding
104  uvec&&, // section tags
105  bool, // nonlinear geometry switch
106  vector<DOF>&& = {DOF::U1, DOF::U2, DOF::U3, DOF::UR1, DOF::UR2, DOF::UR3} // dof identifier
107  );
108 };
109 
110 #endif
111 
A Element class.
Definition: Element.h:92
Definition: SectionElement.h:50
SectionElement1D(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, vector< DOF > &&)
Definition: SectionElement.cpp:24
Definition: SectionElement.h:62
SectionElement2D(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, vector< DOF > &&={DOF::U1, DOF::U2, DOF::UR3})
Definition: SectionElement.cpp:27
Definition: SectionElement.h:74
SectionElement3D(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, vector< DOF > &&={DOF::U1, DOF::U2, DOF::U3, DOF::UR1, DOF::UR2, DOF::UR3})
Definition: SectionElement.cpp:30
The SectionElement class.
Definition: SectionElement.h:37
SectionElement(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, SectionType, vector< DOF > &&)
Definition: SectionElement.cpp:21
Definition: SectionElement.h:86
SectionNMElement2D(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, vector< DOF > &&={DOF::U1, DOF::U2, DOF::UR3})
Definition: SectionElement.cpp:33
Definition: SectionElement.h:98
SectionNMElement3D(unsigned, unsigned, unsigned, uvec &&, uvec &&, bool, vector< DOF > &&={DOF::U1, DOF::U2, DOF::U3, DOF::UR1, DOF::UR2, DOF::UR3})
Definition: SectionElement.cpp:36
SectionType
Definition: Section.h:34
std::vector< T > vector
Definition: container.h:53