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IsotropicDamage.h
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28 #ifndef ISOTROPICDAMAGE_H
29 #define ISOTROPICDAMAGE_H
30 
32 
33 class IsotropicDamage : public Material3D {
34  const unsigned mat_tag;
35 
36  unique_ptr<Material> mat_ptr;
37 
38 protected:
39  virtual void compute_damage() = 0;
40 
41 public:
42  IsotropicDamage(unsigned, // tag
43  unsigned // mat tag
44  );
49  ~IsotropicDamage() override = default;
50 
51  int initialize(const shared_ptr<DomainBase>&) override;
52 
53  [[nodiscard]] double get_parameter(ParameterType) const override;
54 
55  int update_trial_status(const vec&) override;
56 
57  int clear_status() override;
58  int commit_status() override;
59  int reset_status() override;
60 };
61 
62 #endif
63 
ParameterType
Definition: ParameterType.h:21
A IsotropicDamage material class.
Definition: IsotropicDamage.h:33
int clear_status() override
Definition: IsotropicDamage.cpp:57
double get_parameter(ParameterType) const override
Definition: IsotropicDamage.cpp:42
~IsotropicDamage() override=default
IsotropicDamage(IsotropicDamage &&)=delete
int initialize(const shared_ptr< DomainBase > &) override
Definition: IsotropicDamage.cpp:30
IsotropicDamage(unsigned, unsigned)
Definition: IsotropicDamage.cpp:21
IsotropicDamage & operator=(IsotropicDamage &&)=delete
int reset_status() override
Definition: IsotropicDamage.cpp:75
IsotropicDamage & operator=(const IsotropicDamage &)=delete
int commit_status() override
Definition: IsotropicDamage.cpp:67
virtual void compute_damage()=0
int update_trial_status(const vec &) override
Definition: IsotropicDamage.cpp:44
The Material3D class.
Definition: Material3D.h:37