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NM3D2.h
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29 #ifndef NM3D2_H
30 #define NM3D2_H
31 
32 #include "SurfaceNM3D.h"
33 #include "LinearHardeningNM.h"
34 
35 class NM3D2 final : protected SurfaceNM3D, public LinearHardeningNM {
36 protected:
37  [[nodiscard]] double compute_f(const vec&, const vec&) const override;
38  [[nodiscard]] vec compute_df(const vec&, const vec&) const override;
39  [[nodiscard]] mat compute_ddf(const vec&, const vec&) const override;
40 
41 public:
42  NM3D2(unsigned, // tag
43  double, // EA
44  double, // EIS
45  double, // EIW
46  double, // NP
47  double, // MPS
48  double, // MPW
49  double, // c
50  double, // h
51  double, // k
52  double, // linear density
53  mat&& = {});
54 
55  unique_ptr<Section> get_copy() override;
56 
57  void print() override;
58 };
59 
60 #endif
61 
A LinearHardeningNM class.
Definition: LinearHardeningNM.h:34
A NM3D2 class.
Definition: NM3D2.h:35
mat compute_ddf(const vec &, const vec &) const override
Definition: NM3D2.cpp:24
double compute_f(const vec &, const vec &) const override
Definition: NM3D2.cpp:20
vec compute_df(const vec &, const vec &) const override
Definition: NM3D2.cpp:22
unique_ptr< Section > get_copy() override
Definition: NM3D2.cpp:30
void print() override
Definition: NM3D2.cpp:32
NM3D2(unsigned, double, double, double, double, double, double, double, double, double, double, mat &&={})
Definition: NM3D2.cpp:26
A SurfaceNM3D class.
Definition: SurfaceNM3D.h:34