suanPan
Rotation3D.h
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2  * Copyright (C) 2017-2023 Theodore Chang
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28 #ifndef ROTATION3D_H
29 #define ROTATION3D_H
30 
32 
33 class Rotation3D final : public Material3D {
34  const unsigned mat_tag;
35 
36  unique_ptr<Material> mat_obj;
37 
38  mat trans_mat;
39 
40  void form_transformation(mat&&);
41 
42 public:
43  Rotation3D(unsigned, // tag
44  unsigned, // mat tag
45  double, // rotation vector
46  double, // rotation vector
47  double // rotation vector
48  );
49  Rotation3D(unsigned, // tag
50  unsigned, // mat tag
51  mat&&);
52  Rotation3D(const Rotation3D&);
53  Rotation3D(Rotation3D&&) = delete;
54  Rotation3D& operator=(const Rotation3D&) = delete;
56  ~Rotation3D() override = default;
57 
58  int initialize(const shared_ptr<DomainBase>&) override;
59 
60  unique_ptr<Material> get_copy() override;
61 
62  int update_trial_status(const vec&) override;
63 
64  int clear_status() override;
65  int commit_status() override;
66  int reset_status() override;
67 
68  vector<vec> record(OutputType) override;
69 };
70 
71 #endif
72 
OutputType
Definition: OutputType.h:21
The Material3D class.
Definition: Material3D.h:37
A Rotation3D material class.
Definition: Rotation3D.h:33
unique_ptr< Material > get_copy() override
Definition: Rotation3D.cpp:100
int clear_status() override
Definition: Rotation3D.cpp:115
Rotation3D & operator=(const Rotation3D &)=delete
int update_trial_status(const vec &) override
Definition: Rotation3D.cpp:102
Rotation3D(unsigned, unsigned, double, double, double)
Definition: Rotation3D.cpp:65
int reset_status() override
Definition: Rotation3D.cpp:131
Rotation3D & operator=(Rotation3D &&)=delete
int commit_status() override
Definition: Rotation3D.cpp:124
Rotation3D(Rotation3D &&)=delete
vector< vec > record(OutputType) override
Definition: Rotation3D.cpp:138
int initialize(const shared_ptr< DomainBase > &) override
Definition: Rotation3D.cpp:85
~Rotation3D() override=default