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NM3D3.h
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29 #ifndef NM3D3_H
30 #define NM3D3_H
31 
32 #include "SurfaceNM3D.h"
33 #include "VAFNM.h"
34 
35 class NM3D3 final : protected SurfaceNM3D, public VAFNM {
36 protected:
37  [[nodiscard]] double compute_f(const vec&, const vec&) const override;
38  [[nodiscard]] vec compute_df(const vec&, const vec&) const override;
39  [[nodiscard]] mat compute_ddf(const vec&, const vec&) const override;
40 
41 public:
42  NM3D3(unsigned, // tag
43  double, // EA
44  double, // EIS
45  double, // EIW
46  double, // NP
47  double, // MPS
48  double, // MPW
49  double, // c
50  double, // h
51  double, // h
52  double, // h
53  vec&&, // k
54  vec&&, // k
55  double, // linear density
56  mat&& = {});
57 
58  unique_ptr<Section> get_copy() override;
59 
60  void print() override;
61 };
62 
63 #endif
64 
A NM3D3 class.
Definition: NM3D3.h:35
void print() override
Definition: NM3D3.cpp:32
NM3D3(unsigned, double, double, double, double, double, double, double, double, double, double, vec &&, vec &&, double, mat &&={})
Definition: NM3D3.cpp:26
vec compute_df(const vec &, const vec &) const override
Definition: NM3D3.cpp:22
double compute_f(const vec &, const vec &) const override
Definition: NM3D3.cpp:20
unique_ptr< Section > get_copy() override
Definition: NM3D3.cpp:30
mat compute_ddf(const vec &, const vec &) const override
Definition: NM3D3.cpp:24
A SurfaceNM3D class.
Definition: SurfaceNM3D.h:34
A VAFNM class.
Definition: VAFNM.h:34