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Circle3D.h
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2  * Copyright (C) 2017-2023 Theodore Chang
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29 #ifndef CIRCLE3D_H
30 #define CIRCLE3D_H
31 
33 
34 class Circle3D final : public Section3D {
35  const double radius;
36 
37  const unsigned int_pt_num;
38 
39 public:
40  Circle3D(
41  unsigned, // tag
42  double, // radius
43  unsigned, // material tag
44  unsigned = 6, // number of integration points
45  vec&& = {0., 0.} // eccentricity
46  );
47 
48  int initialize(const shared_ptr<DomainBase>&) override;
49 
50  unique_ptr<Section> get_copy() override;
51 
52  void print() override;
53 };
54 
55 #endif
56 
A Circle3D class.
Definition: Circle3D.h:34
void print() override
Definition: Circle3D.cpp:50
int initialize(const shared_ptr< DomainBase > &) override
Definition: Circle3D.cpp:28
unique_ptr< Section > get_copy() override
Definition: Circle3D.cpp:48
Circle3D(unsigned, double, unsigned, unsigned=6, vec &&={0., 0.})
Definition: Circle3D.cpp:23
A Section3D class.
Definition: Section3D.h:38