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Stacked.h
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2  * Copyright (C) 2017-2023 Theodore Chang
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28 #ifndef STACKED_H
29 #define STACKED_H
30 
32 #include <Toolbox/ResourceHolder.h>
33 
34 class Stacked final : public Material3D {
35  const uvec mat_tag;
36 
37  std::vector<ResourceHolder<Material>> mat_pool;
38 
39 public:
40  Stacked(
41  unsigned, // tag
42  uvec&& // mat tag
43  );
44 
45  int initialize(const shared_ptr<DomainBase>&) override;
46 
47  unique_ptr<Material> get_copy() override;
48 
49  int update_trial_status(const vec&) override;
50 
51  int clear_status() override;
52  int commit_status() override;
53  int reset_status() override;
54 
55  vector<vec> record(OutputType) override;
56 
57  void print() override;
58 };
59 
60 #endif
61 
OutputType
Definition: OutputType.h:23
The Material3D class.
Definition: Material3D.h:37
A Stacked material class.
Definition: Stacked.h:34
int commit_status() override
Definition: Stacked.cpp:73
unique_ptr< Material > get_copy() override
Definition: Stacked.cpp:46
Stacked(unsigned, uvec &&)
Definition: Stacked.cpp:21
int initialize(const shared_ptr< DomainBase > &) override
Definition: Stacked.cpp:25
int reset_status() override
Definition: Stacked.cpp:82
int clear_status() override
Definition: Stacked.cpp:64
void print() override
Definition: Stacked.cpp:106
int update_trial_status(const vec &) override
Definition: Stacked.cpp:48
vector< vec > record(OutputType) override
Definition: Stacked.cpp:91