suanPan
T3DL.h
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29 #ifndef T3DL_H
30 #define T3DL_H
31 
33 
34 class T3DL : public Orientation {
35 protected:
36  static const span IS, JS;
37 
38  void update_transformation() override;
39 
40 public:
42 
43  [[nodiscard]] OrientationType get_orientation_type() const override;
44 
45  unique_ptr<Orientation> get_copy() override;
46 
47  [[nodiscard]] vec to_local_vec(const vec&) const override;
48  [[nodiscard]] vec to_global_vec(const vec&) const override;
49  [[nodiscard]] mat to_global_mass_mat(const mat&) const override;
50  [[nodiscard]] mat to_global_stiffness_mat(const mat&) const override;
51 };
52 
53 #endif
54 
A Orientation class.
Definition: Orientation.h:48
Orientation(unsigned=0, vec &&={})
Definition: Orientation.cpp:23
A T3DL class.
Definition: T3DL.h:34
static const span JS
Definition: T3DL.h:36
OrientationType get_orientation_type() const override
Definition: T3DL.cpp:41
static const span IS
Definition: T3DL.h:36
mat to_global_mass_mat(const mat &) const override
transform anything from local to global system e.g., stiffness -> stiffness.
Definition: T3DL.cpp:54
vec to_global_vec(const vec &) const override
transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc,...
Definition: T3DL.cpp:45
void update_transformation() override
Definition: T3DL.cpp:26
vec to_local_vec(const vec &) const override
transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc,...
Definition: T3DL.cpp:43
unique_ptr< Orientation > get_copy() override
Definition: T3DL.cpp:24
mat to_global_stiffness_mat(const mat &) const override
Definition: T3DL.cpp:60
OrientationType
Definition: Orientation.h:38