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Trivial.h
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31 #ifndef TRIVIAL_H
32 #define TRIVIAL_H
33 
35 
36 class Trivial final : public Material1D {
37 public:
38  explicit Trivial(
39  unsigned // tag
40  );
41 
42  int initialize(const shared_ptr<DomainBase>&) override;
43 
44  unique_ptr<Material> get_copy() override;
45 
46  int update_trial_status(const vec&) override;
47 
48  int clear_status() override;
49  int commit_status() override;
50  int reset_status() override;
51 
52  void print() override;
53 };
54 
55 #endif
56 
A Material1D class.
Definition: Material1D.h:36
The Trivial class.
Definition: Trivial.h:36
Trivial(unsigned)
Definition: Trivial.cpp:20
int reset_status() override
Definition: Trivial.cpp:50
int commit_status() override
Definition: Trivial.cpp:45
int update_trial_status(const vec &) override
Definition: Trivial.cpp:34
void print() override
Definition: Trivial.cpp:55
int clear_status() override
Definition: Trivial.cpp:40
unique_ptr< Material > get_copy() override
Definition: Trivial.cpp:32
int initialize(const shared_ptr< DomainBase > &) override
Definition: Trivial.cpp:23