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IsotropicDamage.h
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28 #ifndef ISOTROPICDAMAGE_H
29 #define ISOTROPICDAMAGE_H
30 
32 #include <Toolbox/ResourceHolder.h>
33 
34 class IsotropicDamage : public Material3D {
35  const unsigned mat_tag;
36 
38 
39 protected:
40  virtual void compute_damage() = 0;
41 
42 public:
44  unsigned, // tag
45  unsigned // mat tag
46  );
47 
48  int initialize(const shared_ptr<DomainBase>&) override;
49 
50  [[nodiscard]] double get_parameter(ParameterType) const override;
51 
52  int update_trial_status(const vec&) override;
53 
54  int clear_status() override;
55  int commit_status() override;
56  int reset_status() override;
57 };
58 
59 #endif
60 
ParameterType
Definition: ParameterType.h:21
A IsotropicDamage material class.
Definition: IsotropicDamage.h:34
int clear_status() override
Definition: IsotropicDamage.cpp:50
double get_parameter(ParameterType) const override
Definition: IsotropicDamage.cpp:37
int initialize(const shared_ptr< DomainBase > &) override
Definition: IsotropicDamage.cpp:25
IsotropicDamage(unsigned, unsigned)
Definition: IsotropicDamage.cpp:21
int reset_status() override
Definition: IsotropicDamage.cpp:68
int commit_status() override
Definition: IsotropicDamage.cpp:59
virtual void compute_damage()=0
int update_trial_status(const vec &) override
Definition: IsotropicDamage.cpp:39
The Material3D class.
Definition: Material3D.h:37