suanPan
B3DL.h
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42 #ifndef B3DL_H
43 #define B3DL_H
44 
46 
47 class B3DL : public Orientation {
48 protected:
49  void update_transformation() override;
50 
51 public:
53 
54  [[nodiscard]] OrientationType get_orientation_type() const override;
55 
56  unique_ptr<Orientation> get_copy() override;
57 
58  [[nodiscard]] vec to_local_vec(const vec&) const override;
59  [[nodiscard]] vec to_global_vec(const vec&) const override;
60  [[nodiscard]] mat to_global_mass_mat(const mat&) const override;
61  [[nodiscard]] mat to_global_stiffness_mat(const mat&) const override;
62 };
63 
64 #endif
65 
A B3DL class.
Definition: B3DL.h:47
mat to_global_mass_mat(const mat &) const override
transform anything from local to global system e.g., stiffness -> stiffness.
Definition: B3DL.cpp:77
vec to_global_vec(const vec &) const override
transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc,...
Definition: B3DL.cpp:61
mat to_global_stiffness_mat(const mat &) const override
Definition: B3DL.cpp:120
unique_ptr< Orientation > get_copy() override
Definition: B3DL.cpp:23
vec to_local_vec(const vec &) const override
transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc,...
Definition: B3DL.cpp:40
OrientationType get_orientation_type() const override
Definition: B3DL.cpp:21
void update_transformation() override
Definition: B3DL.cpp:25
A Orientation class.
Definition: Orientation.h:48
Orientation(unsigned=0, vec &&={})
Definition: Orientation.cpp:23
OrientationType
Definition: Orientation.h:38