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NodeFacet.h
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31 #ifndef NODEFACET_H
32 #define NODEFACET_H
33 
34 #include "Constraint.h"
35 
36 class NodeFacet final : public Constraint {
37  std::vector<vec> get_position(const shared_ptr<DomainBase>&);
38 
39 public:
40  NodeFacet(unsigned, unsigned, unsigned, uvec&&);
41 
42  int initialize(const shared_ptr<DomainBase>&) override;
43 
44  int process(const shared_ptr<DomainBase>&) override;
45 
46  void update_status(const vec&) override;
47  void commit_status() override;
48  void clear_status() override;
49  void reset_status() override;
50 };
51 
52 #endif
53 
A Constraint class.
Definition: Constraint.h:36
A NodeFacet class.
Definition: NodeFacet.h:36
void clear_status() override
Definition: NodeFacet.cpp:110
int initialize(const shared_ptr< DomainBase > &) override
Definition: NodeFacet.cpp:36
int process(const shared_ptr< DomainBase > &) override
This method provides all necessary pieces of typical constraints/loads required, including additional...
Definition: NodeFacet.cpp:47
void update_status(const vec &) override
Definition: NodeFacet.cpp:103
NodeFacet(unsigned, unsigned, unsigned, uvec &&)
Definition: NodeFacet.cpp:33
void reset_status() override
Definition: NodeFacet.cpp:115
void commit_status() override
Definition: NodeFacet.cpp:105