30#ifndef BSPLINEVOLUME_H
31#define BSPLINEVOLUME_H
44 explicit BSplineVolume(vec, vec, vec, uword, field<vec>&& = {});
63 [[nodiscard]] virtual vec
evaluate_point(
double,
double,
double, const field<vec>&) const;
Definition BSplineVolume.h:70
Definition BSplineVolume.h:75
Definition BSplineVolume.h:35
field< cube > evaluate_shape_function_derivative(double, double, double, sword=-1, sword=-1, sword=-1) const
Definition BSplineVolume.cpp:49
vec evaluate_point(double, double, double) const
Definition BSplineVolume.cpp:43
BSpline line_u
Definition BSplineVolume.h:41
BSpline line_v
Definition BSplineVolume.h:41
BSplineVolume(BSplineVolume &&) noexcept=default
cube evaluate_shape_function(double, double, double) const
Definition BSplineVolume.cpp:47
BSplineVolume(const BSplineVolume &)=default
void set_control_polygon(field< vec > &&)
Definition BSplineVolume.cpp:27
const uword dimension
Definition BSplineVolume.h:37
BSpline line_w
Definition BSplineVolume.h:41
uvec get_number_of_control_points() const
Definition BSplineVolume.cpp:41
field< vec > net
Definition BSplineVolume.h:39
field< vec > evaluate_point_derivative(double, double, double, sword=-1) const
Definition BSplineVolume.cpp:45
field< uvec > get_all_element_span() const
Definition BSplineVolume.cpp:31