#include <BSpline.h>
|
| | BSpline (vec, uword, field< vec > &&={}) |
| |
| | BSpline (const BSpline &)=default |
| |
| | BSpline (BSpline &&)=default |
| |
| BSpline & | operator= (const BSpline &)=delete |
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| BSpline & | operator= (BSpline &&)=delete |
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| virtual | ~BSpline ()=default |
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| void | set_control_polygon (field< vec > &&) |
| |
| void | set_control_polygon (const field< vec > &) |
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| const vec & | get_knot () const |
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| uword | get_order () const |
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| uword | get_number_of_control_points () const |
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| uvec | get_all_element_span () const |
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| uword | evaluate_span (double) const |
| | Algorithm A2.1. More...
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| |
| vec | evaluate_basis (double, sword=-1) const |
| | Algorithm A2.2. More...
|
| |
| mat | evaluate_basis_derivative (double, sword=-1, sword=-1) const |
| | Algorithm A2.3. More...
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| |
| vec | evaluate_point (double) const |
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| field< vec > | evaluate_point_derivative (double, sword=-1) const |
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| vec | evaluate_shape_function (double) const |
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| field< vec > | evaluate_shape_function_derivative (double, sword=-1) const |
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| virtual vec | evaluate_point (double, const field< vec > &) const |
| | Algorithm A3.1. More...
|
| |
| virtual field< vec > | evaluate_point_derivative (double, const field< vec > &, sword=-1) const |
| | Algorithm A3.2. More...
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| virtual vec | evaluate_shape_function (double, const field< vec > &) const |
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| virtual field< vec > | evaluate_shape_function_derivative (double, const field< vec > &, sword=-1) const |
| |
◆ BSpline() [1/3]
| BSpline::BSpline |
( |
vec |
K, |
|
|
uword |
S, |
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field< vec > && |
N = {} |
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) |
| |
◆ BSpline() [2/3]
| BSpline::BSpline |
( |
const BSpline & |
| ) |
|
|
default |
◆ BSpline() [3/3]
◆ ~BSpline()
| virtual BSpline::~BSpline |
( |
| ) |
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|
virtualdefault |
◆ evaluate_basis()
| vec BSpline::evaluate_basis |
( |
double |
u, |
|
|
sword |
p = -1 |
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) |
| const |
Algorithm A2.2.
- Parameters
-
- Returns
- basis function
◆ evaluate_basis_derivative()
| mat BSpline::evaluate_basis_derivative |
( |
double |
u, |
|
|
sword |
n = -1, |
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|
sword |
p = -1 |
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) |
| const |
Algorithm A2.3.
- Parameters
-
| u | parameter |
| n | order |
| p | degree |
- Returns
- derivative of basis function
◆ evaluate_point() [1/2]
| vec BSpline::evaluate_point |
( |
double |
u | ) |
const |
◆ evaluate_point() [2/2]
| vec BSpline::evaluate_point |
( |
double |
u, |
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const field< vec > & |
polygon |
|
) |
| const |
|
virtual |
Algorithm A3.1.
- Parameters
-
| u | parameter |
| polygon | control net polygon |
- Returns
- vector contains location of point
Reimplemented in NURBS.
◆ evaluate_point_derivative() [1/2]
| field< vec > BSpline::evaluate_point_derivative |
( |
double |
u, |
|
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const field< vec > & |
polygon, |
|
|
sword |
du = -1 |
|
) |
| const |
|
virtual |
Algorithm A3.2.
- Parameters
-
| u | parameter |
| polygon | control net polygon |
| du | degree |
- Returns
- matrix contains derivatives arranged in the following layout | 0th derivative | 1st derivative | 2nd derivative | ... | | x component | x component | x component | ... | | y component | y component | y component | ... | | ... | ... | ... | ... |
Reimplemented in NURBS.
◆ evaluate_point_derivative() [2/2]
| field< vec > BSpline::evaluate_point_derivative |
( |
double |
u, |
|
|
sword |
du = -1 |
|
) |
| const |
◆ evaluate_shape_function() [1/2]
| vec BSpline::evaluate_shape_function |
( |
double |
u | ) |
const |
◆ evaluate_shape_function() [2/2]
| vec BSpline::evaluate_shape_function |
( |
double |
u, |
|
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const field< vec > & |
|
|
) |
| const |
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virtual |
◆ evaluate_shape_function_derivative() [1/2]
| field< vec > BSpline::evaluate_shape_function_derivative |
( |
double |
u, |
|
|
const field< vec > & |
, |
|
|
sword |
du = -1 |
|
) |
| const |
|
virtual |
◆ evaluate_shape_function_derivative() [2/2]
| field< vec > BSpline::evaluate_shape_function_derivative |
( |
double |
u, |
|
|
sword |
du = -1 |
|
) |
| const |
◆ evaluate_span()
| uword BSpline::evaluate_span |
( |
double |
u | ) |
const |
Algorithm A2.1.
- Parameters
-
- Returns
- span index
◆ get_all_element_span()
| uvec BSpline::get_all_element_span |
( |
| ) |
const |
◆ get_knot()
| const vec & BSpline::get_knot |
( |
| ) |
const |
◆ get_number_of_control_points()
| uword BSpline::get_number_of_control_points |
( |
| ) |
const |
◆ get_order()
| uword BSpline::get_order |
( |
| ) |
const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ set_control_polygon() [1/2]
| void BSpline::set_control_polygon |
( |
const field< vec > & |
N | ) |
|
◆ set_control_polygon() [2/2]
| void BSpline::set_control_polygon |
( |
field< vec > && |
N | ) |
|
◆ dimension
| const uword BSpline::dimension |
|
protected |
◆ knot
◆ net
◆ order
The documentation for this class was generated from the following files: