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suanPan
🧮 An Open Source, Parallel and Heterogeneous Finite Element Analysis Framework
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#include <B3DC.h>
Public Member Functions | |
| bool | is_nlgeom () const override |
| unique_ptr< Orientation > | unique_copy () override |
| void | commit_status () override |
| void | reset_status () override |
| void | clear_status () override |
| vec | to_local_vec (const vec &) const override |
| transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain | |
| vec | to_global_vec (const vec &) const override |
| transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain | |
| mat | to_global_geometry_mat (const mat &) const override |
| mat | to_global_stiffness_mat (const mat &) const override |
Public Member Functions inherited from B3DL | |
| Type | type () const override |
| unique_ptr< Orientation > | unique_copy () override |
| vec | to_local_vec (const vec &) const override |
| transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain | |
| vec | to_global_vec (const vec &) const override |
| transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain | |
| mat | to_global_mass_mat (const mat &) const override |
| transform anything from local to global system e.g., stiffness -> stiffness. | |
| mat | to_global_stiffness_mat (const mat &) const override |
| Orientation (unsigned=0, vec &&={}) | |
Public Member Functions inherited from Orientation | |
| Orientation (unsigned=0, vec &&={}) | |
| void | update_axis (const vec &) |
| virtual void | set_element_ptr (const Element *) |
| double | get_length () const |
| double | get_inclination () const |
| const mat & | get_transformation () const |
| virtual void | update_status () |
| virtual vec | to_local_vec (double) const |
| virtual vec | to_global_vec (double) const |
| virtual mat | to_global_mass_mat (double) const |
| virtual mat | to_global_geometry_mat (double) const |
| virtual mat | to_global_stiffness_mat (double) const |
| virtual vec | to_local_vec (vec &&) const |
| virtual vec | to_global_vec (vec &&) const |
| virtual mat | to_global_mass_mat (mat &&) const |
| virtual mat | to_global_geometry_mat (mat &&) const |
| virtual mat | to_global_stiffness_mat (mat &&) const |
Public Member Functions inherited from CopyableTag | |
| CopyableTag (const CopyableTag &)=default | |
| CopyableTag (CopyableTag &&)=default | |
| CopyableTag & | operator= (const CopyableTag &)=delete |
| CopyableTag & | operator= (CopyableTag &&)=delete |
| ~CopyableTag () override=default | |
| Tag (unsigned=0) | |
| Tag (const Tag &)=default | |
| Tag (Tag &&) noexcept=default | |
Public Member Functions inherited from Tag | |
| Tag (unsigned=0) | |
| Tag (const Tag &)=default | |
| Tag (Tag &&) noexcept=default | |
| Tag & | operator= (const Tag &)=delete |
| Tag & | operator= (Tag &&)=delete |
| virtual | ~Tag ()=default |
| void | set_tag (unsigned) const |
| unsigned | get_tag () const |
| void | enable () |
| void | disable () |
| void | guard () |
| void | unguard () |
| bool | is_active () const |
| bool | is_guarded () const |
| virtual void | print () |
Protected Member Functions | |
| mat | compute_a () const |
| mat | compute_l (const mat &, const subview_col< double > &) const |
| mat | compute_m (const mat &, const subview_col< double > &) const |
| mat | compute_g (const mat &, const subview_col< double > &, const subview_col< double > &) const |
| subview_col< double > | e (uword) const |
| subview_col< double > | r (uword) const |
| subview_col< double > | ni (uword) const |
| subview_col< double > | nj (uword) const |
| const mat & | sni (uword) const |
| const mat & | snj (uword) const |
| void | update_direct_cosine (const vec &) |
| void | update_e (const vec &) |
| void | update_theta () |
| void | update_transformation () override |
| virtual unsigned | nodal_size () const |
Protected Member Functions inherited from B3DL | |
| void | update_transformation () override |
Protected Member Functions inherited from Orientation | |
| void | check_element_ptr () const |
Protected Attributes | |
| const span | sa {0, 2} |
| const span | sb {3, 5} |
| const span | sc {6, 8} |
| const span | sd {9, 11} |
| double | elongation = 0. |
| mat | trial_rotation {3, 2, fill::zeros} |
| mat | current_rotation {3, 2, fill::zeros} |
| mat | trial_n |
| mat | current_n |
| mat | trial_ref |
| mat | current_ref |
| field< mat > | sn {6} |
| field< mat > | se {3} |
| vec | theta |
| mat | transformation |
| const double | initial_length = 0. |
Protected Attributes inherited from Orientation | |
| const Element * | element_ptr = nullptr |
| vec | z_axis |
| double | length = 0. |
| double | inclination = 0. |
| mat | direction_cosine |
Additional Inherited Members | |
Public Types inherited from Orientation | |
| enum class | Type { T2D , T3D , B2D , B3D , B3DOS } |
A B3DC class.
B3DC is a corotational transformation for 3D beam elements.
The implementation is mainly based on de Souza's thesis.
Force-based Finite Element for Large Displacement Inelastic Analysis of Frames
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Reimplemented from Orientation.
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Reimplemented from Orientation.
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Reimplemented from Orientation.
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Reimplemented from Orientation.
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Implements Orientation.
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transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain
Implements Orientation.
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transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain
Implements Orientation.
Reimplemented in B3DOSC.
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Implements Orientation.
Reimplemented in B3DOSC.
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